To the fling simulations, translation starts initially, earliest quarter, center one-fourth, third one-fourth otherwise end regarding rotation

To the fling simulations, translation starts initially, earliest quarter, center one-fourth, third one-fourth otherwise end regarding rotation Translational/rotational convergence For this set of simulations, we vary the translational-rotational overlap during wing rotation for clap and fling strokes and consider nearly rigid and flexible wings (kbeam=?). For the clap simulations,the wings come to rest at the… Continue reading To the fling simulations, translation starts initially, earliest quarter, center one-fourth, third one-fourth otherwise end regarding rotation